Detailing my career experience in the design and development sector for the past 7 years. Spanning everything from robotics to virtual reality and mushroom-infused coffee.
Continuing the battle against hackers for Animal Jam and Fer.al, home to over 150 million players to-date. Penetration testing, SSL proxy script-writing, load testing, and close communication with cybersecurity team members.
Led a team of designers and photographers across weekly campaigns and promotions for UC Berkeley's official student store. Worked in Photoshop and Illustrator to create a diverse range of graphics for the store.
Joined Bright Machines as the first design intern, and took a semester off of school to continue my work with them. I created user flows, wireframes, and high-fidelity product prototypes for the Brightware Platform in Figma, Photoshop, and Illustrator.
Developed a mixed reality application with the Oculus DK2 and Microsoft Hololens platforms using Unity 3D. The application helps physicians remotely train technicians to use a vacuum-assisted wound closure device.
First high school intern hired by WildWorks, a partner of National Geographic. Worked closely with artists, programmers, and design leads to create assets and features that were later released into the game.
Digitally designed and developed an Android application, "GoFAR", using Unity3D and C#, to rehabilitate children diagnosed with FASD. The app is currently being used in Ukrainian orphanages.